Pages: [1] |
1. Hacking Mini Game = Biggest Pile Of Crap Ever - in Missions & Complexes [original thread]
Altrue wrote: Warde Guildencrantz wrote: I sort of favor the idea of a more real-time approach. Say the faster a hacker breaks into the system, the less protection is generated. It should be less guess-work for a hacker to determine the opt...
- by Warde Guildencrantz - at 2014.08.28 12:33:00
|
2. Hacking Mini Game = Biggest Pile Of Crap Ever - in Missions & Complexes [original thread]
Altrue wrote: I'd love the minigame to give more room to player knowledge, reasoning, or general use of brain. Right now its just a bit of risk mitigation with a huuuuge part of random. When you click a node, you do it in a pure, random fascion...
- by Warde Guildencrantz - at 2014.08.27 12:24:00
|
3. Do missions need a revamp? - in Missions & Complexes [original thread]
CCP Affinity wrote: Loyal Follower wrote: Ciaphas Cyne wrote: ive never enjoyed questing in video games. so the less effort CCP puts into missions the better for me. That's why the proposal is to provide us, at least the tools for all ...
- by Warde Guildencrantz - at 2013.09.05 10:14:00
|
4. Pirate Faction Standings - This is Soul Destroying!!!! - in Missions & Complexes [original thread]
This is exactly why pirate factions should be a part of faction warfare. To sidestep these headaches in obtaining pirate lp store stuff
- by Warde Guildencrantz - at 2013.06.26 06:52:00
|
5. Sticky:PvE little things - in Missions & Complexes [original thread]
Give the player a choice when receiving a storyline mission from a couple of different missions (obviously they only get one each time they get offered a storyline job).
They can't select the last mission they did until they do a different sto...
- by Warde Guildencrantz - at 2013.02.21 20:17:00
|
6. I haven't seen a Clouds topic in a while. Let's talk about Clouds. - in Missions & Complexes [original thread]
CCP Paradox wrote: Warde Guildencrantz wrote: CCP Affinity wrote: dungeons... nooooooooooooooooooooooooooooooooooooooooooooooooooo! Mission pockets/Deadspace beacons. When we referenced dungeons, we mean clouds everywhere. Inclu...
- by Warde Guildencrantz - at 2012.11.28 17:29:00
|
7. I haven't seen a Clouds topic in a while. Let's talk about Clouds. - in Missions & Complexes [original thread]
CCP Affinity wrote: dungeons... nooooooooooooooooooooooooooooooooooooooooooooooooooo! Mission pockets/Deadspace beacons.
- by Warde Guildencrantz - at 2012.11.28 16:15:00
|
8. Am i ready for level 4s? - in Missions & Complexes [original thread]
Schmata Bastanold wrote: If so I would say you should be fine on tank side although remember that L4s are significantly harder that L3s so taking full room aggro may not be a best idea. L4s tend to have quite a lot more EWAR/web/scram than L3s ...
- by Warde Guildencrantz - at 2012.10.04 12:45:00
|
9. how to avoid getting locked in lvl 4 missions due to scramble / dampening - in Missions & Complexes [original thread]
Daniel Plain wrote: well, the obvious solution would be to increase your lock range and snipe everything from >70km. the obvious solution would be to not use a mega in PvE and use a domi
- by Warde Guildencrantz - at 2012.10.03 13:00:00
|
10. Why do missions in this game LAG so much??? - in Missions & Complexes [original thread]
CCP Affinity wrote: Can you give me some specifics on which missions/sites in particular? I can take a look at them Can tell you right now. Enemies Abound 2/5, huge ass gas cloud in the second pocket, lags my laptop astronomically when I pl...
- by Warde Guildencrantz - at 2012.08.21 18:39:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |